![]() ![]() First, move the Totem stack all the way to the bottom-left. Move Ida down to the last pyramid, but don't move onto the circled floor yet. Move the third Totem piece on top of that to create a stack of 3 Totem pieces. Move one of the Totem pieces next to the short stairs on the right. Move both Totem pieces back into the main hub. Move the Totem piece onto the fallen platform. Move Totem's head as far left as it can go. Move the other Totem piece onto the Totem head. It's Totem's head! Move it as far up as it can go. Move the sunken Totem piece to the left. Move the above-water Totem piece onto the button. Move the sunken Totem piece to the right. Move the above-water Totem piece off the button. Move the sunken Totem piece to the left, onto the fallen platform. Move the Totem piece over the risen platform and to the bottom-right pyramid. Move the Totem piece down, out of the way. Move the Totem piece right next to the short staircase at the right. ![]() Move Totem to the lowest point he can go. Move Ida onto the right chained section. Move Totem to the highest space he can go. Move Totem to the lowest space he can go. Move Totem onto the left chained section. Move Ida to the doorway on the chained section. Move Ida onto the grassy section right next to the waterfall. Rotate the handle 90 degrees anticlockwise. Monument Valley (iPhone, iPod Touch, iPad) Monument Valley is simple enough to immediately understand, but it provides enough wonder and amazement for hours on end. There's a great sense of awe as you explore the stages, both in terms of the gameplay and the mysterious characters you'll encounter. One that takes place in the most bizarre Arabian Nights tale you could imagine. Monument Valley more about the puzzles than the story, but it still feels like an adventure game. Sometimes you'll turn the same block a few times to move across an entire level, even though that "shouldn't" be possible! ![]() ![]() If a block looks like it's touching another block, it is, even if the 3D logical side of your brain says it's above or in front. Here's the catch, though: Monument Valley isn't about realistic depth or direction, it's about perspective. Drag and twist blocks to move them around, altering the landscape so she can get from point A to point B. All you have to do in Monument Valley is tap to send Ida walking along the path. ![]()
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